People are not wearing enough hats

Hats preview

This week I have been mostly adding; various hats.

 

I had a lovely holiday wandering (and wondering) about the Cotswolds entirely disconnected from computers and the internet. Those times are past now though so its back into the rat race of game development which as everybody now knows is 50-75% based on the creation of hats. You can see a couple of the new hats above, they don’t do that much in the game really, maybe add a little bit of protection here and there, but mainly they are just to add a bit of individual style to your little squad of mercenaries. I’ve made six different hats so far adding a tricorn, wizard hat and another hornless half helm to the three you can see above. I’d like to make it to a nice round number of hats and helms (like say 10) so if you have any hat suggestions that I’ve not already covered then feel free to slide those slices of brain genius into the letterbox of this posts comment box below.

I fiddled about with the UI a little bit too, but its been pretty much hats all through the week. Hat code, hat inventory icons, hat models, hat textures, wearing hats, looking at pictures of hats and striking the soft gently yielding fabric of hats. Hats, hats, hats, HAAAAAAAAAAATS.

 

Hats.

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